Monday, December 04, 2006

Runescape Treasure Trails Expanded

Runescape creators Jagex will bring many additional treasure trails into the game during the month of december. The behind the scenes for december states that in total there will be more than 100 rewards available, featuring composite bows, high level prayer gear and new high quality versions of old favourites, such as glory amulets.

In addition to this, heraldic helms to go with the existing heraldic armour along with some glorious looking posh and emote-improving gear are also planned for release. This should help runescape players achieve the authentic 'heraldic look' to their ingame characters they desire.

Achievment capes for level 99 skills has shown a possible insight into how the emote-improving gear will operate, however it is too early just yet to see the full impact (the update is expected either today or tomorrow but could be delayed to next week if their have been any production problems that runescape players are not aware of).

December runescape updates do hold some interesting concepts for mini game expansion and maintaining interest to certain sections of game players. Although the 3rd age runescape items are likely to grab more attention from players as they will likely require level 71 hunter skill to be able to get them from imps - initially the prices are likely to be extremely high while supply is low and demand overwhelming.

Tuesday, July 18, 2006

Pyramid Plunder

The Pyramid Plunder is the latest mini game to be released by Jagex into the ever popular MMORPG RuneScape.

Players should note this is a 'Dangerous' minigame. If you die during this minigame, you will lose your items.

The basic requirements are:
1.Pyramid plunder is a member only mini-game.
2.You must have started Icthlarin's Little Helper to gain access to Pyramid Plunder.
3.You must have a Thieving level of 21 to enter the Pyramid of Jalsavrah.
4.Each chamber requires successively greater thieving levels, so to enter the second treasure chamber you will need 31 Thieving, the third chamber require 41 Thieving, and so on. The eigth chamber requires a Thieving level of 91 to enter.

The following items are suggested to ensure maximum safety:
1.Some food - may not be necessary but always better safe than sorry.
2.An antipoison potion - just in case it is needed.
3.Some Urns contain snakes, so snake charming equipment may be considered.
4.A lockpick will also prove useful for picking the locks on the doors between chambers.

The rewards:
pyramid plunder rewardsThe figures to the right of the items represent the value in coins of the respective item.
Again with this new mini game, there are more items now in circulation within Runescape to add to the already vast number currently in the game. Some players may once again need to resort to clearing their banks and making ample space available if they wish to stock any of these items.
These items though are mainly the lower level rewards. There has been a further item introduced that will be of some use to many players - especially those members who like to change their magic or train their agility at the Agility Pyramid.
The main prize or reward in this mini game is therefore going to be the Pyramid Plunder Sceptre:pyramid plunder sceptre

The Sceptre provides the following teleportation within runescape:
1.Jalsavrah is the tomb in which you found the sceptre, and this teleport will take you directly into the Guardian Mummy's presence.

2.Jaleustrophos is the Agility Pyramid, and will deposit you near Simon Templeton's camp.

3.Jaldroacht is the pyramid that you must go to if you wish to change your spellbook to Ancient Magicks - provided you have already completed Desert Treasure.

Monday, July 10, 2006

Castle Wars

The Castle Wars mini game in Runescape has been one of the more popular games to be released by Jagex. It enables all players to choose to fight for Saradomin or Zamorak. Depending on which side a player chooses, they will be able to fight players in the opposing team. Any player who chooses to follow Guthix will be allocated automatically to either the Zamorak side or the Saradomin side depending on the balance of both teams.

The easiest way for players to get to the Castle Wars area is to rub an enchanted emerald ring (a Duelling Ring), and choose to go directly to the Castle Wars Arena. The arena is located west from the town of Yanille and North West from Gu'Tanoth - as shown in the map below.
Castle Wars Arena location
The object of the game is simple - to capture your opponents flag (or standard as it is known in runescape). Each successful attempt to capture the flag will give your team a point. The team with the most points at the end of the game will win and therefore receive some castle wars tickets.

The tickets can be stocked up and later traded in for some unique decorative armour available only through playing the castle wars mini game. The more tickets that are collected, the better the rewards. The picture below shows the full list of rewards available to players who collect enough tickets.
Castle Wars reward items
Castle Wars is available only to members and is very popular among the low and middle combat range of players. It offers ideal training and preparation for the wilderness as it enables players to compete against each other without risking the loss of any items.

Thursday, July 06, 2006

Trouble Brewing

The latest introduction to the Mini Games is the Trouble Brewing game. The basic advice is to travel light as there is a considerable amount of running around and constant energy using to complete this game.

The items needed to participate in this game can all be found lying on the tool store table. When the supply has depleted, players will need to craft more supplies by using logs on the workbench located in the tool store.

tool store table

When players have completed a game and successfully brewed bottles for their team, or carried out tasks successfully, they will be rewarded with pieces of eight. The pieces of eight can then be traded at Honest Jimmy's shop in exchange for various game items as shown in the picture below:

Items in Honest Jimmys Shop

Once again, this brings more items into the Runescape member world and adds another playing aspect to the game. Only time will tell on how successful this mini-game turns out to be.

In my opinion, it may be fun and popular for a while, but after the novelty wears off then it may become an infrequently played game. At this stage I have not tested out if using this mini game is a viable means of gaining experience in some other skills. Until then, the novelty factor will be the main reason why runescape members will play this mini-game.

Thursday, June 29, 2006

Pest Control - Clan Controlled

Last month Jagex released Player Owned Houses and made some changes to the Pest Control game.

Initially a lot of people concentrated solely on construction and their own house. However, the clan world started shifting their attention to the Pest Control mini-game and soon it became quite organised and a favourite way to gain combat experience.

There are not many drawbacks associated with this mini-game although having to constantly track down the current Pest Control world can be annoying at times. The world changes often and normally is changed when the people joining in the games start to have far too many low level players who cannot do any portal damage. This slows down the rate of taking out the portals and consequently experience starts to get slower.

The problem is not simply low level players, but idle high level players as well. Players who are a high level and successfully gain the 50 Zeal points required and simply stop attacking anything. These player are a potential problem to continually gaining quick experience and do not help at all when some lower level players do find the Clan Pest Control World.

Overall, experience can be gained very quick even though there are many frustrations associated with rapidly changing worlds, an infestation of low level players and a lazy attitude by some higher level players.